For over 10 years, I've mentored designers in online and offline groups and one-on-one: more than 700 students, from first steps in Figma to working Junior and Middle designers.
Along the way, I designed curricula, ran webinars and reviews, and realised the real job isn't teaching tools. It's helping people move from following instructions to solving problems on their own.
The case study shows how I built that path, adapted it to different people, and why the same principles now shape how I work with product teams.
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